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Jest 40 rodzajów jednostek w Castle of Heroes.Każda z 4 ras posiada 10 unikalnych jednostek. Ta strona porównuje każdą z 10 jednostek wszystkich ras.

Nieumarli[]

Jednostka misje dzienne Typ ataku HP ATK DEF SPD Udzwig Złoto Drewno Ruda Siarka Kryształ Czas
Szkielet Wojownik za 50 + 20 Zwarciu 37 14 10 3.67 30 46 6 0 0 3 01:28
Widmo za zwiad 3 Zwarciu 50 5 5 50 5 65 0 5 6 0 02:17
Zombie za 30 :Orcunit04.jpg Zwarciu 61 24 21 4.44 100 103 12 16 0 0 03:26
duch za atak 5 Zwarciu 61 24 21 4.11 100 152 8 10 11 0 04:11
Wampir ? wysysa ? 128 42 32 6.67 60 245 9 0 15 13 09:03
Lisz - czaruje 120 42 35 7 66 355 0 28 11 22 11:52
Widmowy Rycerz - czaruje 185 72 61 7.5 90 503 60 33 0 20 15:4
Król Lisz zabicie 3 lvl npc czaruje 180 76 58 7.2 68 662 18 36 35 26 19:12

popoprawiam sam ok ?

aby wymienić należy mieć jednostki nazamku

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jak brązowo wypełniać


Tier 2[]

Unit Race Attack Type HP ATK DEF SPD Load Cost Time
Scout Human Melee 10 5 5 50 5 153 02:40
Elf Scout Elf Melee 10 5 5 50 5 153 02:40
Wolfrider Orc Melee 10 5 5 50 5 153 02:40
Phantom Undead Melee 10 5 5 50 5 153 02:40

Tier 3[]

Note: Green best Melee, Blue best Ranged

Unit Race Attack Type HP ATK DEF SPD Load Cost Time
Archer Human Ranged 45 18 16 4.89 38 250 04:00
Dwarf Warrior Elf Melee 64 26 24 4.67 150 276 04:00
Axe Thrower Orc Ranged 48 20 14 5.11 34 267 04:11
Zombie Undead Melee 61 24 21 4.44 100 248 04:00

Tier 4[]

Unit Race Attack Type HP ATK DEF SPD Load Cost Time
Armed Soldier Human Melee 81 36 27 5.33 150 394 06:40
Elf Archer Elf Ranged 62 28 22 5.89 52 439 07:20
Direwolf Orc Melee 78 38 28 7.5 150 428 06:50
Specter Undead Melee 78 33 24 7 60 359 06:00

Tier 5[]

Unit Race Attack Type HP ATK DEF SPD Load Cost Time
Gryphon Human Melee 120 42 32 6.56 64 556 10:00
Pegasus Warrior Elf Melee 120 40 32 7 64 544 10:00
Ogre Orc Melee 130 40 28 6 72 553 10:00
Vampire Undead Melee 128 42 32 6.67 60 581 10:32

Tier 6[]

Note: Green best Melee, Blue best Ranged

Unit Race Attack Type HP ATK DEF SPD Load Cost Time
Monk Human Ranged 115 42 33 7 62 811 13:20
Dryad Elf Melee 142 51 45 6.44 70 743 12:20
Harpy Orc Melee 140 51 44 7.56 80 734 12:06
Lich Undead Ranged 120 42 35 7 66 840 13:48

Tier 7[]

Unit Race Attack Type HP ATK DEF SPD Load Cost Time
Elite Knight Human Melee 180 70 56 7.4 84 1125 16:40
Unicorn Elf Melee 174 67 54 7.3 84 1061 15:40
Thunderbird Orc Melee 179 70 54 7.6 84 1109 16:28
Ghost Knight Undead Melee 185 72 61 7.5 90 1189 17:32

Tier 8[]

Unit Race Attack Type HP ATK DEF SPD Load Cost Time
Priest Human Ranged 175 72 60 7.2 70 1500 21:20
Elf Hunter Elf Ranged 190 76 60 7.2 68 1625 23:00
Cyclop Orc Ranged 195 74 54 7.2 92 1572 22:24
Lich King Undead Ranged 180 76 58 7.2 68 1570 22:20

Tier 9[]

Unit Race Attack Type HP ATK DEF SPD Load Cost Time
Angel Human Melee 400 128 114 8.88 90 3127 40:00
Green Dragon Elf Melee 394 124 109 8.78 90 3000 38:00
Colossus Orc Melee 390 118 109 8.44 96 2875 36:40
Bone Dragon Undead Melee 388 113 104 8.56 92 2698 35:00

jgjg

Battlements[]

Every castle can have 2 battlements, one upper battlement and one lower battlement. Battlements are revived after each battle. Although Battlements are technically buildings, they act as ranged units. Each race's battlements have the same base stats, however, the price to upgrade each race's battlement is different.

Level HP ATK DEF SPD
1 410 100 160 100
2 820 200 320 100
3 1230 300 480 100
4 1640 400 640 100
5 2050 500 800 100
6 2460 600 960 100
7 2870 700 1120 100
8 3280 800 1280 100
9 3690 900 1440 100
10 4100 1000 1600 100

Explanations[]

Load is the amount of resources a unit can carry represented in gold equivalent. The total load value of the entire force is used to determine how many resources a hero can transport between castles and the maximum amount of resources that a hero can plunder from an enemy castle. Szablon:Example Skeletons have a load of 30. A Hero's army consisting of 10 Skeletons can carry 300 Gold or 60 (Ore or Lumber) or 30 (Crystal or Sulfur). Szablon:Example/end

Cost is the gold equivalent cost required to produce the unit. Cost = Gold + (Lumber + Ore) * 5 + (Crystal + Sulfur) * 10. Cost is the same as unit value, which is used to calculate the power of an army. Heroes have a limited amount of unit space that increases as the hero's level rises. Cost may be modified by leveling the Manufacturing spell, though unit value remains unchanged.

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